Freeing Nethus

By Christina Stiles

In liberating Nethus, characters of degrees 11-15 discover the machinations of Midgard’s God video game through changing into energetic contributors in its play.

Pawns. that's what we're. Pawns in a divine chess video game. The gods play video games of energy and deception of their heavenly geographical regions, relocating mortals at their whim. They ship us to struggle, and infrequently to our deaths. They toss us apart once we now not turn out valuable. the 1st gods have been made; they have been as soon as mortals who have been reworked through wellsprings of strength. what's made, after all, will be unmade. Even these born to divinity can definitely die and somebody able to find such wellsprings can sign up for the gods’ ranks. whereas those wellsprings might be locations of energy, they could even be the gods themselves—defeating even a lesser god releases “sparks” of divinity. One needs to simply safe those “sparks” earlier than others achieve them.
—The nymph Thetis, in the course of her imprisonment on Cystoseira within the Western Ocean

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By Christina Stiles

In liberating Nethus, characters of degrees 11-15 discover the machinations of Midgard’s God video game through changing into energetic contributors in its play.

Pawns. that's what we're. Pawns in a divine chess video game. The gods play video games of energy and deception of their heavenly geographical regions, relocating mortals at their whim. They ship us to struggle, and infrequently to our deaths. They toss us apart once we now not turn out valuable. the 1st gods have been made; they have been as soon as mortals who have been reworked through wellsprings of strength. what's made, after all, will be unmade. Even these born to divinity can definitely die and somebody able to find such wellsprings can sign up for the gods’ ranks. whereas those wellsprings might be locations of energy, they could even be the gods themselves—defeating even a lesser god releases “sparks” of divinity. One needs to simply safe those “sparks” earlier than others achieve them.
—The nymph Thetis, in the course of her imprisonment on Cystoseira within the Western Ocean

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Named through her actual mom and dad Cassia-Mnemortha, the younger girl referred to now as Dalyora Podella, daughter of the Oracle of Kammae, struggles with a stressed center trapped inside an unguessed divine background. Her mom and dad, Nethus, the god of the ocean, and Mnemosyne, old mom of reminiscence and bride-sister of Veles, are at the moment ignorant of her existence—Mnemosyne’s palsied reminiscence rots lower than a dismal disorder and Nethus continues to be chained in exile in his dungeon in Kammae. Given Dalyora’s ancestry and memorable upbringing, it really is little ask yourself she has regularly struggled with notions of future and inevitability.

The drake can burn up one use of mythic energy as a unfastened motion to permit its desalination breath weapon to deal 1d6 issues of Dexterity harm (a winning retailer opposed to the breath weapon negates this damage). Salt Burn (Ex) strong salt edges a mythic saline drake’s enamel and claws. A creature hit through the drake needs to prevail at a DC 26 Reflex shop to prevent the salt affecting the wound. If the store fails, the creature takes 1d6 issues of acid harm for 1d4 rounds. employing a half-gallon of water to the wound eliminates the salt.

As Selles’s time attracts close to, Tiago once more visits them, reinforcing the necessity to commute to Morphoi to get better the tapestry, the Moon Seal a Nightbringer staff destroyed in the past. advent a lot of this experience assumes the computers trip through sea. in the event that they use magic or one other technique, modify the next: You trip at the open sea to the Isle of Morphoi to discover the Tapestry of Yargeth, a Moon Seal the Cult of Nightbringers destroyed long ago and one of many ultimate climate all through this experience, the results of the Lunar Eel’s pending catastrophic dying can be felt in ever-increasing harmful climate phenomena.

The monk could make either a reposition and a visit maneuver as a part of a unmarried rapid motion with this skill. furthermore, the monk can use redirection opposed to any opponent that assaults it in melee, even if it truly is threatening that opponent. The monk can use this skill 10/day, yet not more than as soon as consistent with around. real Eyeless (Su) specially religious Eyeless of Hecate endure a ritual within which their eyes are plucked out with ritually-blessed tongs, stones graven with sacred scriptures to Hecate are inserted of their position, and their eyelids are sewn close.

If decoded, the computers comprehend the gist—the Oracle ordered the assault that resulted in Nethus’s entrapment, she is looking for Nethus’s god sparks, and she or he plots to kidnap a nymph that has additional info which could result in Nethus’s freedom. A DC 15 Linguistics or Intelligence cost is needed to profit that the nymph is a foreteller named Thetis in Cytoseira within the Western Ocean. If the desktops know about the Oracle’s involvement in Nethus’s entrapment and in regards to the Nightbringer plot to catch Thetis, award them each one 7,275 XP.

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